Nightmare November 8th 2006 (oops sorry not 11th)
Posted: Wed Nov 08, 2006 9:05 pm
I am new to this site and the pencilmark solving techniques. I like new techniques i didn't use before like finned fish and empty rectangles.
I don't really like the medusa technique when it takes massive forms (using a lot of cells). Maybe i dislike it because i can't use it properly. When i try it, it usually takes strange proportions eventually leading to a big contradiction which solves the puzzle completely. When checking the solver it uses smaller steps with multiple medusa colouring techniques which just makes the solving look nicer.
In todays nightmare i managed to bypass the medusa bridge though. And i find the puzzles more enjoyable to solve that way.
After the opening you end up with this situation.
Then the solver the solver comes with a medusa bridge to eliminate the 9 in R3C6 using a lot of squares.
I found it easier to eliminate digit 6 in R1C2. When you look at row 3 there are only 3 cells (R3C1, R3C3 and R3C6) that can contain either digit 6 or 9. So of those 3 cells 2 should contain either digit 6 or 9.
When digit 6 is placed in R1C2 cells, a R3C3 will be a naked single for digit2 and R3C1 will be a hidden single for digit 3 in box 1. This interferes with what is stated earlier. Thus digit 6 can be eliminated from R1C2.
I hope my explanation is clear enough.
This eventually has the same result as the medusa bridge.
I am not really sure under which technique this falls, but i found it more delicate then the medusa bridge the solver recommended.
greetings
Para
p.s. I'd like to try some nightmares without the medusa colouring technique. If someone could tell me which puzzles to try then, i would appreciate it.
I don't really like the medusa technique when it takes massive forms (using a lot of cells). Maybe i dislike it because i can't use it properly. When i try it, it usually takes strange proportions eventually leading to a big contradiction which solves the puzzle completely. When checking the solver it uses smaller steps with multiple medusa colouring techniques which just makes the solving look nicer.
In todays nightmare i managed to bypass the medusa bridge though. And i find the puzzles more enjoyable to solve that way.
After the opening you end up with this situation.
Code: Select all
1 36 256 478 2467 2678 2578 2357 9
59 8 4 79 27 3 1257 6 127
39 7 26 1 5 2689* 28 234 2348
6 12 9 5 17 4 3 8 127
38 123 7 89 136 689 4 129 5
358 4 15 2 137 789 179 179 6
47 16 168 3 9 5 12678 1247 12478
47 5 138 6 247 27 189 139 138
2 9 36 47 8 1 567 3457 347
Code: Select all
1 36" 256 478 2467 2678 2578 2357 9
59 8 4 79 27 3 1257 6 127
39* 7 26* 1 5 2689* 28 234 2348
6 12 9 5 17 4 3 8 127
38 123 7 89 136 689 4 129 5
358 4 15 2 137 789 179 179 6
47 16 168 3 9 5 12678 1247 12478
47 5 138 6 247 27 189 139 138
2 9 36 47 8 1 567 3457 347
When digit 6 is placed in R1C2 cells, a R3C3 will be a naked single for digit2 and R3C1 will be a hidden single for digit 3 in box 1. This interferes with what is stated earlier. Thus digit 6 can be eliminated from R1C2.
I hope my explanation is clear enough.
This eventually has the same result as the medusa bridge.
I am not really sure under which technique this falls, but i found it more delicate then the medusa bridge the solver recommended.
greetings
Para
p.s. I'd like to try some nightmares without the medusa colouring technique. If someone could tell me which puzzles to try then, i would appreciate it.